1.
2.
3.
The film studio that I would get to distribute my movie
would be Hammer Films Productions; this is because Hammer Film Productions is
known for its distribution of horror movies ever since it was started in 1934,
it has released such classics as Dracula (1958) starring Christopher Lee, all the way
up to the modern successes such as Woman in Black (2012) starring Daniel Radcliff. The
company’s longevity and consistent success proves to me that it would be the
perfect production company to distribute my movie.
4.
The audience for my movie would be adults, this is because
it would contain a lot of gore; an example of this gore is in the pre title
sequence that I have filmed, when my protagonist’s heart is ripped from his
chest. Much like the Saw franchise (2004-2010), I will attempt to blend gore with a
gripping story line, rather than the gore just be a gimmick, so that the adults
watching my movie will want to know what happens to the characters, why an
Aztec is in this time and place and other such questions rather than just
waiting for the next gory scene.
5.
6.
When the editing process began (on Adobe Premiere) I quickly
developed my skills in uploading, cutting and piecing different clips together
in order to create my movie, I used the software’s colour corrector to make my
clips a little darker in order to create a moodier atmosphere. I also used the
edge feather effect when in a point of view shot to show that it was indeed a
point of view shot and that the beholder is feeling groggy. When finding a font
for my titles, I used the webpage ‘dafont.com’, it was originally black text
with a white background, but I used Adobe Fireworks to invert the colours.
When I wanted to add a backing track to my movie I looked on
‘incompetech.com’ to find incidental music that I felt had the most appropriate
mood to go with my film, this music is copyright free, in the case of the parts I have filmed, the chase
scene required action music, but with a modicum of suspense, to keep with the
horror vibe, and I managed to find a track with a good balance. I also used ‘freesfx.co.uk’
in order to add foley sounds that would have been too difficult for me to
create myself, such as the bone crunching and squelching sound heard when my
protagonist has his heart ripped from his chest. From these processes I learned
how to select appropriate sounds and music for the correct moments.
7.
Since my preliminary task I have learned a lot about the film making process; I have learned about synergy and the research needed to be carried out before even beginning to plan a movie, how to use a camera to it’s potential, and the rules and conventions that film makers abide by in order to create the sense of immesion that we desire from a movie. Rules such as the 180 degree rule which states that a camera should stay on one side of a two people having a conversation and only change sides if it is shown to do so, as to not confuse the audience, although I do not use this rule within my movie for conversation (as there is none), I did have to ensure that it always looked like my protagonist was running in a single direction, not in circles or back and forth, I did this by trying to only film on one side of an 180 degree line at my filming location, although some shots needed to break the rule to be as effective as I wanted. With these shots I ensured that during editting the direction my protagonist was running was clear. I do use a match on action however, which switches the camera around to give the illusion an action bing taken out in real time, an example of this in my movie is when my protagonist is on his knees just after waking up from being knocked out and sees the shadow of my antagonist, he quickly turns and the camera cuts to the new angle that my protagonist is looking at. I did not use eye-line match in my movie as it is primarily used in conversation, and my movie has none. Eye-line match is when two people are hving a conversation and you ensure that their eyes are level to one another so that one does not look ridiculously tall or short compared to the other. A shot-reverse-shot is when a shot is showing somebody looking at somebody else and the camera switches sides, usually to show the other person looking back at them, and the camera cuts back to the original shot, it is usually used in conversations to show characters looking at one another. As I have no conversations in my film, I have not used a shot-reverse-shot.













